By Terrence L. Gargiulo
Terence Gargiulo's 'breakthrough' communications and storytelling are amply confirmed with dozens of company examples. And the simplest half? Gargiulo indicates us, step-by-step, find out how to create this storytelling conversation magic in our personal organisations. The knowledge assessed by means of the device symbolize the 9 crucial conversation behaviors that have to be built and cultivated in all of today’s leaders and bosses: Modeling, Telling, Selecting, Indexing, Synthesizing, Reflecting, Eliciting, Listening and Observing.Once Upon a Time will aid you strengthen unparalleled conversation abilities, and it'll function a useful source for assisting others do an identical. tales are a common a part of how we speak. but many folks are blind to different methods we use tales. This booklet will take the intuitive facets of speaking via tales and holiday it down into repeatable practices and crucial skills. The story-based actions within the moment half the ebook provide you with robust, effortless to guide, based, experiential routines that may be utilized in a number of settings and for many assorted reasons that transcend education.
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Additional info for Once Upon a Time: Using Story-Based Activities to Develop Breakthrough Communication Skills (Essential Tools Resource)
X X X 4 13. 22. 31. 40. 49. X 64. X 5. 14. 23. 32. 41. 50. 58. 65. 71. 76. 78. 6. 15. 24. 33. 42. 51. 59. 66. X 7. 16. 25. 34. 43. 52. 60. 67. 72. 8. 17. 26. 35. 44. 53. 61. 68. 73. X 79. 9. 18. 27. 36. 45. 54. net. net. A Tool for Assessing Story-Based Communication Competencies 33 Comprehensive Competency Score Using the point totals (not the percentage calculations) from the nine individual competency columns, calculate the following: CORE Competency Total Points = ______ PROCESSING Competency Total Points = ______ INTERACTION Competency Total Points = ______ TOTAL POINTS = ______ divided by 560 = ______.
It is not an orchestrated, contrived, or controlled event. It happens. The emperor embarks on a spontaneous adventure and participates in a new set of experiences. These experiences become his stories and opportunities for sense making. The emperor’s new story is a container for multiple ones—each one with its own set of associations. For example, the emperor’s sworn enemy has stories Once Upon a Time. Copyright © 2007 by John Wiley & Sons, Inc. Reproduced by permission of Pfeiffer, an Imprint of Wiley.
Stories map to one another. We create relationships between stories and look for parallels between them. In this way, stories are also building blocks for learning. We learn by associating new pieces of information with existing ones. When experience remains isolated in a single domain, it is horribly inefficient. Roger Schank (founder of the Institute for the Learning Sciences at Northwestern University and founder of Socratic Arts) asserts that intelligence is the ability to easily index our vast array of experiences and make connections between old ones and new ones.